In development for PC

A third-person survivors roguelite.

HordeSlam

Slide, leap, and unleash elemental chaos. Turn simple weapons into run-defining evolutions, gamble for power at Mutation Altars, and carry your build through the Forest, Glacier, and Dominion.

Elemental Confluence, an item combining fire, ice, earth, and lightning

Automatic attacks. Active movement.

Keep moving.
Get powerful.

Enemies constantly close in while timed formations add larger bursts of pressure. Your weapons attack automatically; you decide how to move through the crowd, when to slide, and what to leap over.

Kill elites, open chests, collect items and runes, and decide when to gamble at Mutation Altars. Defeat the boss and take the build you made into the next area.

01

Slide through danger

Carry speed through the battlefield and turn narrow gaps into escape routes.

02

Leap the horde

Jump over bodies and hazards instead of waiting for the crowd to make room.

03

Steer the payoff

Your position changes where attacks land, what they hit, and how returning weapons travel.

Build around the transformation

Make your weapons
unrecognizable.

01 / FIRE
Fireball weapon art

Fireball

Projectile / Explosion

02 / ICE
Ice Spear weapon art

Ice Spear

Projectile / Pierce

03 / VOLT
Volt weapon art

Volt

Instant strike / Chain

04 / EARTH
Tremor weapon art

Tremor

Instant strike / Area

05 / WIND
Shatterwind weapon art

Shatterwind

Blades / Return path

Weapon evolutions

Every weapon can become something else.

Evolutions do more than raise the numbers. They change the shape, timing, movement, or target rules of the attack.

Cruel Sun evolution art
Fireball

Cruel Sun

Send an enormous sun through the crowd.

Glacial Rain evolution art
Ice Spear

Glacial Rain

Turn a piercing shot into a field of falling spears.

Living Lightning evolution art
Volt

Living Lightning

Call a lightning spirit into the fight.

Titan's Grasp evolution art
Tremor

Titan's Grasp

Crush enemies between colossal stone hands.

Razor Recall evolution art
Shatterwind

Razor Recall

Move to guide the blades through enemies again.

Items and runes

Shape everything around the weapons.

Weapons define your attacks. Runes tune their behavior. Stackable items push damage, movement, defense, economy, and the rest of the build.

Worldscar Idol
Worldscar Idol
Void Crown
Void Crown
Verdant Heart
Verdant Heart

The mutation altar

Risk a weapon.
See what happens.

Offer one of your weapons to the altar and take the first reward. Then make the real choice: walk away with what you gained, or push your luck for another slam as the corruption climbs.

SafeUnstable

Take your build into the next fight

Three places.
Three bosses.

Battle through the Forest and Glacier, defeat their bosses, and unlock the route to the Dominion. Your build survives the journey, while Bound Essence earned across runs opens more possibilities for the next attempt.

The Forest map
01

Forest

Open ground, dense crowds, and the first test of a new build.

The Glacier map
02

Glacier

Frozen terrain, harder enemies, and a different kind of pressure.

03

Dominion

An elemental arena of anchors, beams, and a boss that makes you use the whole build.

Let chat have a say

They vote.
You survive it.

Conclave lets Twitch viewers vote on challenges and gifts during a run. Chat can help, make an upcoming fight more dangerous, or change the risk around a Mutation Altar.

It is optional and off by default. Play HordeSlam normally, or invite the audience in while keeping control of your movement and build choices.

01Optional

No Twitch connection is needed for normal play.

02Viewer votes

Chat chooses between bounded challenges and gifts.

03Your run

You still control the survivor and every build decision.

Contact

Follow HordeSlam's
development.

For questions about the game, playtesting, press, or development, email Stonethread Studio.

[email protected]